Log in

I forgot my password

Who is online?
In total there is 1 user online :: 0 Registered, 0 Hidden and 1 Guest

None

[ View the whole list ]


Most users ever online was 19 on Fri Jan 20, 2017 10:08 pm

TIO COOP mod V1.9.1

Page 2 of 2 Previous  1, 2

View previous topic View next topic Go down

Re: TIO COOP mod V1.9.1

Post by LoneWolf on Tue Oct 11, 2016 12:05 am

Any new's on the TIO Mod 1.9.2 yet Ted, I've been playing 1.9.1 like all the new weapon's sound's and all the new stuff pretty neat.


avatar
LoneWolf
Super Admin
Super Admin

Posts : 403
Join date : 2012-07-19
Location : Kentucky.USA

View user profile http://lonewolfs.makeforum.net

Back to top Go down

Re: TIO COOP mod V1.9.1

Post by tedsmelly on Thu Oct 13, 2016 12:18 am

Hi Lonewolf
I am glad you like the Mod. Huge firepower for smashing AI, (Payback).
The TIOcoop V1.9.2 is being re-built slowly after a massive crash.
None of the PFF editors would open our TIOcoop92.PFF. The TIOcoop92.PFF backup wouldn't open either nor would any other Backup. I un-installed my PFF Editor and re-installed it but the same error. I installed another PPF Editor and the same error.

I re-named the first backup PFF to TIOcoop93 and went to see if it would open and it did. In the Mod folder i also saw the deleted original TIOcoop92.PFF.
I un-installed all copies of BHD and the Mod, then re-installed them. As long as i keep the name TIOcoop93 it will open in the PFF editor. I lost over a month of work and it removed heaps of items and skins. I am not sure of the full damage yet.

The PFF Editor will open our PFF, it will allow me to extract but i can't add. It lets me add and it gives me the overwrite window but it really does not overwrite the file. Not sure if delete works yet.

The only way i have been adding to the PFF is by putting all files in my "packit folder" and packing them to a copy of the TIOcoop93.PFF. Then copy that PFF, delete the PFF in the Mod folder and paste the new one.
This is slow and painful but until i find a better way this is what we have. I do think Win10 has a lot to do with it.


avatar
tedsmelly
Super Moderator
Super Moderator

Posts : 77
Join date : 2012-12-02
Location : Qld Australia

View user profile http://www.tiocoop.com

Back to top Go down

Re: TIO COOP mod V1.9.1

Post by LoneWolf on Thu Oct 13, 2016 1:11 am

Yea I think win10 is just a pita if ya know what I mean lol. I'm running win 7 on mine and finally got it to up-date had like 210 up-dates lol.


avatar
LoneWolf
Super Admin
Super Admin

Posts : 403
Join date : 2012-07-19
Location : Kentucky.USA

View user profile http://lonewolfs.makeforum.net

Back to top Go down

Re: TIO COOP mod V1.9.1

Post by Blaze on Thu Oct 13, 2016 1:11 pm

Ted, what about the PFF size? I couldn't create a PFF bigger than 2GB for my mod. We are limited to a 2GB PFF mod size.
avatar
Blaze
Super Moderator
Super Moderator

Posts : 367
Join date : 2015-01-08
Age : 22
Location : Directus, Republic of Ustio

View user profile

Back to top Go down

Re: TIO COOP mod V1.9.1

Post by tedsmelly on Thu Oct 13, 2016 7:06 pm

Hi Blaze,
That could be one of the major problems. The PFF is 2.1GB and has been for a while.
The PFF Editors have not been updated for many years and we may have found their limit.
It might be time to make a stand-a-lone game and have the availability of other PFF's.


avatar
tedsmelly
Super Moderator
Super Moderator

Posts : 77
Join date : 2012-12-02
Location : Qld Australia

View user profile http://www.tiocoop.com

Back to top Go down

Re: TIO COOP mod V1.9.1

Post by Blaze on Fri Oct 14, 2016 1:47 pm

Wow, how did you manage to create a 2.1GB PFF? The various utilities I used couldn't pack it. Indeed it's a limit. If I were to upgrade my mod in the future, I'd rather make a standalone game. Novalogic seems dead anyway.
avatar
Blaze
Super Moderator
Super Moderator

Posts : 367
Join date : 2015-01-08
Age : 22
Location : Directus, Republic of Ustio

View user profile

Back to top Go down

Re: TIO COOP mod V1.9.1

Post by tedsmelly on Mon Oct 17, 2016 8:48 pm

Thankyou for reminding me about that 2GB limit. I was wondering whether the game can handle a PFF bigger then 2GB. It seems like the PFF Editor can't handle the size.

I was over 2GB and cruising well, then one almighty crash. I now finally have a stable copy (2087meg ) and have started the painful re-Build.

I removed 200meg of terrains from the PFF just to be safe. The Mod now is 1.8GB.


avatar
tedsmelly
Super Moderator
Super Moderator

Posts : 77
Join date : 2012-12-02
Location : Qld Australia

View user profile http://www.tiocoop.com

Back to top Go down

Re: TIO COOP mod V1.9.1

Post by Sponsored content


Sponsored content


Back to top Go down

Page 2 of 2 Previous  1, 2

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum