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Most users ever online was 18 on Tue May 03, 2016 11:17 am

Iteam's showing up as red

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Attention Iteam's showing up as red

Post by LoneWolf on Fri Dec 25, 2015 3:00 pm

Hey guy's I got a dumb question for ya. How do ya make thing's like crate's show up red on your spin map.
scratch


Last edited by LoneWolf on Mon Mar 28, 2016 4:34 pm; edited 2 times in total



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Attention Re: Iteam's showing up as red

Post by Blaze on Fri Dec 25, 2015 6:14 pm

In the usual Item Attributes, look for the Spinmap Color Override tab function, it's on the lower left corner.

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Attention Re: Iteam's showing up as red

Post by LoneWolf on Mon Jan 25, 2016 5:00 pm

Tried that to, even set them as red team and still nothing.



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Attention Re: Iteam's showing up as red

Post by Baldo_the_Don on Mon Jan 25, 2016 8:50 pm

Insert an S&D Minigun underground beneath the crates. Leave it on Team Green, but change the Spinmap Color Override to red. Add an event that vaporizes the minigun when the crates are destroyed.

That's how I've seen it done on a lot of maps.

Be aware: if you set the minigun to Team Red, members of Team Blue will not see it on the spinmap, and Team Blue AIs will attack it. If the minigun is too close to the surface, you can attach to it underground, and it looks weird, but amazingly, does not crash the game.

General SP mapping tip: If the item you are inserting can not shoot back, do not put it on Team Red. I've seen so many good-starting missions ruined by teammates attacking the truck they're standing next to instead of the shooter across the street, then an RPG takes them all out.


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Attention Re: Iteam's showing up as red

Post by LoneWolf on Tue Jan 26, 2016 10:45 am

I got it you gotta set them as neutral then go to spin map color over ride and set as red color,works like a charm.And when you destroy the target red dot is gone.



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Attention Re: Iteam's showing up as red

Post by Blaze on Tue Jan 26, 2016 12:34 pm

Glad you made it, in fact I forgot that you had to set the item as neutral.  In my edited sp maps I have made lots of simple changes like this (for instance in some missions friendly choppers were set neutral for a reason, so I simply used the spin map color override function to make them appear blue)

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Attention Re: Iteam's showing up as red

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