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Project: Omega

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Project: Omega

Post by Drunk on Mon May 30, 2016 11:36 pm

Title = Project Omega
Date: September 10,1993 - 1000 
Location: Somalian coast

Situation:

We got an urgent radio message from a cargo ship captain. He said some 
somalian pirates is attacking his ship and the workers are being captured.

Delta Force has been called in to help the ship crew and eliminate the pirates

Download here
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Re: Project: Omega

Post by LoneWolf on Tue May 31, 2016 1:56 am

I down-loaded your new map Drunk and will play tomorrow and will give it a rating ok.


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Re: Project: Omega

Post by Baldo_the_Don on Tue May 31, 2016 2:35 pm

I gave the mission a quick playthrough. Nothing happened that made me angry, so that's good.

I didn't see any major contruction mistakes, although...

I fell in the water near the pier and couldn't find a spot where I could climb back out, and in the process of testing the bank for a climbable bit to get out of the water, the game SYSDUMPed. That is a game problem, though, not a map problem, so I won't dock you any points for that, but you could try to fix that anyway, as a challenge, you know?

I don't remember seeing any unnamed waypoints, so I'm gonna assume for the moment that all the waypoint were named. I'll check that more carefully next playthrough.

I wish the boat stopped a little closer to the ladder on the tanker, but that's not a deal breaker.

I would've ended the mission with a Little Bird extraction, but that's 'cause I like messing around with helicopters.

I had a good time with this mission. I'm gonna play it again now...

Edit: Okay. So, you go in the garage door of the radio building. There's the storage room at the bottom of the ramp leading to the top floor. There are UN supply crates and cylinders in that room. I jumped up on the UN supply crate, then over the cylinder stacks, just to see if I could back out from behind them, or if, as I suspected, I would get stuck. I got stuck. I'd suggest repositioning the cylinders, or adding another crate behind the cylinders.
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Re: Project: Omega

Post by Drunk on Tue May 31, 2016 6:41 pm

Thanks for the feedback Baldo. 


Thank you for having tested the mission. I'll probably extend my wp up closer to the side of land then that way, it willl settle the problem of falling in the water. And in terms of the cargo ship, I'll adjust the wp a bit so  it stops at the ladder.

In terms of the room with the cylinders, you had a great idea to make me put a box in order not to remain blocked. U R Clever   lol

I hope you had fun even if the mission was short

Have a great day and thanks again for feedback. I appreciate
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Re: Project: Omega

Post by LoneWolf on Sun Jun 12, 2016 1:52 am

Like Baldo said I seen or had no issues with the map, it was a little short but good keep on mapping.


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Re: Project: Omega

Post by Drunk on Wed Jun 29, 2016 11:30 pm

thanks...glad you like it


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Re: Project: Omega

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